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Updates & Patches
Patch 2.04
*Les correctifs de patch sont uniquement disponibles en anglais.
New Additions
- New Photo mode added.
- New Valentine's Day themed outfit, "Rosebound Court Attire" for Ryn & Abram (players who have already located the specific chest will automatically unlock the outfits via the menu).
Chapter Adjustments
- Expanded hint trigger size within the puzzle area in the first rotating puzzle, with further highlighting on the two puzzle actors.
- Size of the hint triggers increased in the chapter 1 torch lake puzzle to encompass the entire puzzle area, with an added POI to the rotating control to look at the waterwheel.
- POI delay removed on the rotating control panel, which now starts the POI as soon as the player interacts with the rotating panel.
- Added more visual indication that Ryn can climb on the balance beam in the chapter 2 collapsed zipline area.
- Removed a throwable rock in chapter 2: Dalsman fort that was in the way of a critical shiftable, blocking player visibility.
- UI can no longer get blocked by a Stone rot interactable in the chapter 2 main puzzle.
- Rope swing in a side path in chapter 3 was not being simulated correctly and is not fixed, with slight adjustments to the prior balancing section.
- Targeting some stasis objects with Abram's ability in chapter 3 is now easier.
- Look-at functionality added to all the rotating control panels in chapter 4.
- Walking volume added on the second 180° gravity ramp in "Second Prism Puzzle".
- Improvements to hints during the "Trust walk" section in chapter 5; ensuring reliability.
- Animated energy added to improve visual telegraphing to certain flipped gravity ramps.
- Fixed a bug in Chapter 6 where if a cairn interaction could affect the spawning of a Brenniskel (lava snail).
- Fixed out of bounds issues in the canyon section of Chapter 7.
- Increased visual indication of a balancing beam in chapter 7 tomb.
- Increased visual indication of a rope swing in chapter 7 canyon.
- Fixed out of bounds issues in the slide at the end of Chapter 6
- Fixed underwater post proccesing not aligning correctly with the water.
- Improved readability of a climbing section in the cave at the beginning of Chapter 1.
- Improved readability on water wheels in Chapter 1.
- Collision added to some boxes missing it in Chapter 1.
Settings
- Eobard intro: Skip is now disabled while loading the throne room, as it was possible to skip during the loading sequence, potentially soft-locking the game.
- Fixes to hints sometimes not triggering after mantling or climbing.
- "Disable Hints" option added into settings for PlayStation 5 and Xbox X|S.
- Fixed an issue where an outfit would not always be equipped when it was unlocked.
Companion
- Fixed an issue where the companion could sometimes block Ryn during rope swinging.
- Fixed issue with Companion falling through floor when helping you climb up
Performance Improvements
- Fog materials and Eobard rock particles now better adapt to resolution scaling.
- Dissolve test particles set to ignore scalability in Eobards Arena.
- Fix geometry showing up in Eobard's arena after death.
- Illusion rift material changed to let more intense colors through.
- Reduced input lag on jump. Also, reduced delay until you can double jump.
- Performance improvements to skyboxes.
- Fixing rare crashes when switching time freeze very quickly.
- Foliage now properly fades when colliding with the camera.
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