Dolmen
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Updates & Patches
Dolmen: Patch Notes June 2022
Fixes
- Respawning bosses and skipping cutscenes were making the character meshes to disappear, rendering the character invisible.
- Faster loading of pre-order armor on the select class screen, which was taking time (compiling in the menus)
- Sometimes when the player died while attacking, he could have his trail particle on until he made another attack
- Disable Steam VR plugin
- Removed cinematic quality from the settings menu
- Killing the queen Caniptei and Zallan Kheep as hosts in multiplayer was blocking the game from progressing (we also added an interactable at their arenas for players who have already killed her to be able to progress)
- Rewards for killing the bosses were not being given properly to the game host
- AI fix for a specific Cutlower which was not moving after being shot at
- Skip cutscene widget was not vanishing in a few cutscenes
- Improvement on the performance of Driller VIP cutscene
- Fixed FOV for ultra-wide and other non-standard screen resolutions
- Using batteries while ”no pain no gain” ability was active was not restoring energy as intended
- Pre-order weapon was being lost after reloading the game or going to the ship (it was also fixed for players who had already created a game previously)
- Scenario collision fix on the biosphere which was making players fall due to level design
- Fixed a couple of places where the player was not being able to go up by walking, only rolling
- Elevator near Queen Caniptei where the player could get stuck near their bars if dodging at the right moment while interacting with the elevator
- Several fixes (5-7) places where the player could get stuck into geometry
- Fixed collision on stairs near the giant worm
Please notice there is still a lot to go through, especially in multiplayer, but we wanted to address some issues faster, especially the one blocking progress from players.
Improvements based on feedback
- No requirement of Dolmen crystals for joining multiplayer sessions (this is also going to help us on XR 064 for the XBOX)
- While looking for sessions the player will keep looking until he presses to cancel the search
- Removed confirmation of customization done inside the ship (not on the character creation)
- Removed detail slide bar from customization
- Several balancing changes to common enemies stagger ability (improving the hit feedback from the players)
- Improved shield stability (so they can be more effective late game)
- Reduced stamina cost to run
- Slightly increased stamina regeneration speed
- Added a Special Thanks section to the credits including our Kickstarter backers
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