PLAION Support
The Last Oricru
Player Support
Updates & Patches
The Last Oricru Patch 1.2

*Patch Notes sind nur auf Englisch verfügbar.

Patchnotes for Update 1.2:

 
UE Fixes
  • Death camera added //The camera freezes where the player died
  • Fixed issue with dark overlay in npc dialog widget
  • Main menu option list moved down 20 units to don't overlap with TLO logo when safe zone is active
  • Fix Tobias Katana weapon
  • Reworked FOV - splitscreen/Widescreen //The default FOV value is automatically adjusted depending on the splitscreen and widescreen modes
  • Polished healthbar visuals
  • Animated material for mana bar added
  • Added individual control settings (Primary and secondary player)
  • New Input mapping fixes
  • Prompt fixes
  • Unable to skip credits fix
  • Removed interaction from mappable gamepad keys
  • Terminal - upgrade - upgrade/dismantle tab is only 1/4 of the screen FIX
  • Main menu music volume tweaked
  • Amplifying shield SFX
  • Added deactivated text for disabled interactions
  • Added tutorial for blacksmith kit
  • Changed input to cancel map navigation from (Y) to (X)
  • New voices
  • Gamemap icon fix
  • Dialog camera
  • Coop postprocess added
  • Cutscene fixes:
  • Guarding prison in Monastery
  • Cyris to temple
  • Ratkin advance
  • Ilvar dialogue
  • Revive msg added
  • Collision, killbox, reflections fixes:
  • Prison
  • Bridge
  • Fix for map aspect ratio on "uncommon" resolutions
  • Steamworks helper
  • Incresed minimal text sizes to 18 (especially for steamdeck text readability)
  • Limited settings for steamdeck
  • Disabled splitscreen functionality for steamdeck at bonefire
  • New Monastery map
  • Added goldknights startup video encoded in intelQSV to match UE video
  • Added localization for map/revive

Online Multiplayer Fixes

  • AI death state replication
  • Projectile spell replication
  • Player "hair" replication
  • Armor holder replication
  • Montage multicast double trigger
  • Kill box dmg replication fix
  • Projectile pooling system
  • Game difficulty replication implemented
  • Client fall attack
  • Fall damage fix
  • Cranes are displayed correct for Hologram
  • Fixed glitch where Silver could see Holograms weapon under his feet
  • NPCs do not teleport for Hologram any more
  • Hologram doesn’t look like Silver in cutscenes
  • Skipping cutscenes now works better for Hologram
  • Fixed barrier for Hologram that prevent him from progress to Island
  • Fixed that Hologram didn’t get damage upgrade after buff
  • Hologram can aim with the magic weapons
  • Silver can see correct animation of Hologram aiming

Consoles Fixes

  • Improved stability, runs without crashes
  • Fixed issue where NPCs were levitating in cutscenes

Scripting Fixes

  • New feature In-Game map has been added:
  • Accessible in the menu (after pressing “ESC” button)
  • Provides Top-Down view of the current map
  • Various navigation points are being updated as game progress
    Note: works only for host player, the Client doesn’t have the map
  • Tutorial for Blacksmith kit has been added
  • Citadel - After wedding event Broken enemies should no longer be present
  • City - Coop - Fixed CS with Draap - Joining Paak - Both players should be moved to Sewers

    Fixed goals:
  • The Queen gave you the key to the uppermost part of the Citadel. Find the Cradle there and inform Brian.
  • Grachus gave you the key to the top part of the Citadel. Find the Cradle there and inform Brian.
  • The Queen wants you to deliver the peace offer to the ratkins.
  • Return to the Citadel to start the peace talks.
  • Representatives of ratkins and Naboru are waiting in front of the Citadel to start peace talks.
  • Gok wants you to find Draap while he holds the position.
  • Grachus wants you to de-ratize the top floor of this castle.
  • Representatives of ratkins and Naboru are waiting in front of the Citadel to start peace talks.
  • Fixed Marco’s dialogue after wedding event
  • Fixed Petra model in the Citadel on Regulus path
  • Fixed appearance of Brian in the Volcano on Naboru path
  • Fixed Titus’ dialogue in the Fortress when the player joined ratkins.
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